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Post by Evolve <Evil Empire> on Nov 13, 2006 5:21:48 GMT -5
I have a mid status fight coming up against a clincher. I have scouted him and he follows a basic clincher plan, he works the body until his opponent is worn down and then switches to heavy power lines inside. If he does not get the endurance advantage he stays clinch until Round 10 and then switches to inside anyway. As I am sure I will have an advantage on points by Round 10 I thought about sticking in an endurance conditional for Rounds 1-9 to rest if I fall below a certain endurance percentage. I can afford to lose one or two rounds in that time frame and by doing that I can control when his inside conditionals kick in. Then in Round 10 I can either run high defense and stay away from him or take advantage of his higher power lines and try and KO him (which I am fond of trying - dangerous as it is.).
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pnp
Regional Fighter
Posts: 73
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Post by pnp on Nov 13, 2006 11:23:58 GMT -5
Sounds good. Just make sure you don't rest the same round he starts coming inside and throwing the big power lines.
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Post by seeingstars on Nov 22, 2006 1:35:48 GMT -5
HAHAHAHAH, THAT WOULD HURT!!!
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Post by jimsardonic on Nov 22, 2006 2:02:01 GMT -5
I usually use something like:
if (round = x or round = y) and score > 0 and endurance_percent < x then 1/1/8 (clinch/outside)
This way, you don't get stuck on the rest line, but have two rounds that you can rest in if the need is there.
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pnp
Regional Fighter
Posts: 73
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Post by pnp on Nov 22, 2006 2:13:10 GMT -5
I didn't know you could set up conditionals to cover two rounds. That makes my FP'ing a little easier. Thanks.
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Post by Evolve <Evil Empire> on Nov 22, 2006 7:05:37 GMT -5
I like that line actually Sardonic, against Clinchers I throw in quite a few resting conditionals to keep them from pounding me.
And I did get caught resting one time and got blasted.
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